/* 
 * File:   CharacterObject.h
 * Author: pson
 *
 * Created on May 20, 2011, 9:36 AM
 */

#ifndef NRPSTG_CHARACTEROBJECT_H
#define	NRPSTG_CHARACTEROBJECT_H

#include "Scene.h"

class Character;

class CharacterNode : public SceneNode {
private:
    
public:
    CharacterNode();
    virtual ~CharacterNode();
    
    void input(SDL_Event* evt, unsigned int ms);
};

#endif	/* NRPSTG_CHARACTEROBJECT_H */

